The Atlas is a cutting-edge procedural generation engine designed to create expansive and immersive galaxies. Inspired by No Man's Sky, it utilizes sophisticated algorithms to generate unique cosmic environments without relying on pre-defined data, offering users a fully customizable experience in universe creation.
The Atlas is a procedural generation engine designed to create vast, complex galaxies and universes. Built with advanced algorithms and inspired by real astrophysical phenomena, The Atlas offers an unparalleled toolset for generating realistic and immersive cosmic environments. It draws inspiration from the team behind No Man's Sky and pushes the boundaries of space simulation.
pymodules/__constants.py).We've recently introduced the Atlas Initialization Protocol, a detailed onboarding process that guides you through configuring your universe on its first start. You can now choose between exploring the Core Continuum (the default shared universe) or creating your own unique universe via the Design the Multiverse option, which uses a seed-based initialization system.
Stargate links will only function properly within the Core Continuum. If you opt to create a custom universe using the Design The Multiverse feature, for stargates to work with others, both parties must have the same cosmic_origin_time and seed configured in their atlas.ini files. Without this, stargates won’t connect unless your Atlas server is publicly accessible on the internet.
Explore, experiment, and evolve with The Atlas—a universe where space and time converge in infinite possibilities.
In The Atlas, you can explore a universe of staggering proportions:
These numbers showcase the incredible scale of The Atlas, where every exploration reveals new cosmic wonders within a nearly infinite cosmos.
If all the images generated by The Atlas were stored (which isn't the case), the storage requirements would be astronomical:
In total, fully documenting The Atlas in images would require 672 yottabytes (6.72 × 10²³ petabytes). However, thanks to our cache system, storage isn't an issue.
Even with the cache disabled, images are generated as BLOBs and sent in real-time during execution. While this is not recommended due to the increased server load, it remains an option. When the cache is disabled, no images are stored—everything is generated on-the-fly and discarded after being sent.
To optimize performance, we've implemented a daemon cache thread that renders and stores images temporarily in static/cache for 15 minutes before deleting them. This reduces server load and ensures that images are updated and regenerated with each view, reflecting dynamic changes such as galaxy expansion and planetary rotation.
You can disable the cache in the atlas.ini file by setting enable_cache to False and also adjust the default cache cleanup interval by modifying the cache_cleanup_time to suit your preferred time limit.
Since Version 0.6, we've added time to the space, making it possible for you to finally travel through space-time—just as it sounds! The cosmic_origin_time marks the beginning, with xyz4999999 as the center of the universe, which we named as the Bit Bang. As time passes, galaxies dynamically grow and evolve. According to our calculations, the estimated time for the universe to fully evolve from the cosmic_origin_time is around 4.2 million years. However, there are artifacts at the edges of the universe, as the growth factor, which is based on distance from the center, approaches zero.
New systems are continually added to galaxies, especially those near the center of the universe, which grow faster than outer systems. Additionally, we've introduced a real-time simulation of planetary orbits and rotations. Planets move in real-time based on their physical properties, with dynamic orbital paths and rotations.
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